First Person - Custom AK-47

Modeled in Maya. Used ZBrush to create some shapes.

Modeled in Maya. Used ZBrush to create some shapes.

Textures created in Substance Painter.

Textures created in Substance Painter.

All renders done with Marmoset Toolbag.

All renders done with Marmoset Toolbag.

Substance Painter Viewport

Substance Painter Viewport

Sample Sheet

Sample Sheet

I modeled and texturing the AK-47 in H1Z1.

Standard High > Low workflow - With the weapon and attachments on the same texture sheet.

In addition to the base texture, all weapons needed to be properly setup to be tinted for cosmetics. Many, many cosmetics ended up being created for this weapon.

Date
May 3, 2018